The HTML5 Drum Machine

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htmldrum2

The HTML5 Drum Machine is a web-based drum sequencer that lets you create, save, and even export your own patterns using samples from classic drum machines. There are five kits: Acoustic, Techno, Hip Hop (Roland TR-808), House (TR-909), and Electro (Linn Drum). The drum machine features a Roland TR style sequencer, and each drum has its own volume and pitch controls. It’s beyond cool and we thought you might enjoy it too.

Click here to start playing! (Note: We find it works best in Google Chrome). 

DJTechTools: 5 Mistakes Every Beginner Producer Makes (And How To Avoid Them)

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5-mistakes-new-producers-make

In many ways, the trajectory for a DJ is simple: master technical fundamentals, get great at selecting music, and try and develop a unique style that’s all your own. While the trajectory for production is in some ways very similar, modern DAWs provide such a myriad of options that make it easy to fall into one of many pitfalls, especially when just starting out! Today we’re looking at 5 of the most common mistakes almost every beginner producer makes, and how to avoid them. Continue reading

Priority Records Resurfaces with Harry Fraud x Just Blaze

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Skrillex/Baauer/Just Blaze/Alvin Risk At Eclipse At Daylight Beach Club At Mandalay Bay

Priority Records, the historic hip-hop label that helped propel acts like N.W.A., Snoop Dogg and Dr. Dre, has relaunched. Billboard reports that the label has been resurrected as part of a joint venture between Capitol Records and Insurgency Music (home of acts such as Baauer).

 

[quote]

The new Priority Records will launch on August 13 with the release of “Higher,” the collaborative EDM/hip-hop track by Just Blaze & Baauer featuring Jay Z. Producer Harry Fraud, whose resume includes French Montana’s “Shot Caller” as well as work with the likes of Rick Ross, Wiz Khalifa and Earl Sweatshirt, has also signed a deal with Priority for his Surf School label.

Harry took to Twitter to explain the new partnership. “For the label I am looking to create partnerships with other independent minded artists and release wavy music. Its not about signing people.” He then went on to clarify, “As far as me as an artist/producer I do not have a record deal…yet (evil laugh).”

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Source: rapfix.mtv.com

 

 

‘Crown’ this 16 year old Producer on Jay-z’s New Album

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EbonyOshunrindeThe Story Behind The 16 Year Old Highschool Student Who Produced The Beat for Jay-Z’s “Crown”

The Globe and Mail reports the story of this Brampton, CANADA high schooler that contributed to new Jay-Z album, Magna Carta Holy Grail.

As a 9-year-old, Ebony Oshunrinde used to watch YouTube videos in her Mississauga bedroom of her favourite hip hop artists – Timbaland and Jay-Z – working in their studios.

This week, one of those heroes – Jay-Z – became a collaborator, after a beat produced by the now-16-year-old Ebony was included in the rapper’s new record.
“I listened to it last night in the studio, and I honestly felt like crying,” Ebony said in an interview. “It was a big moment in my life.”

And though the track, titled “Crown,” is earning Ebony attention from music industry heavy-hitters, Jay-Z and his high-flying rapper lifestyle is still worlds away from the teenager’s life in Brampton, CANADA, where she now lives and has just finished grade 11.

Raised by her travel-agent mother, Ebony taught herself as a 9-year-old how to produce music by watching instructional videos off of YouTube.

It took her a few years before she started to feel comfortable producing her own music – or, as she described it “until I was about 11.”

A few years after that, she began competing in local music competitions, where the competitors closest to her in age would sometimes still be 15- to 20-years her senior.

Still, she made a big impression, winning local competitions, and signing with a local management company.

From then on, she began working with local and U.S. producers, sending audio files back and forth from her Brampton bedroom in between classes and homework.

But a couple of weeks ago, she received a surprising message. It came from Travis Scott, a U.S. producer she had worked with in the past, and whom she’d sent a beat she especially liked the week before.

“I’m gonna change your life,” the message read.

“A few days after that, he called and said that I was on the album.”

Unbeknownst to her, Mr. Scott had been working with Jay-Z when he received the beat, and the rapper liked what he’d heard.

“Crown” earned the teen a production credit on Jay-Z’s highly-anticipated album Magna Carta Holy Grail, released Thursday.

“I didn’t believe it at all, because it’s pretty crazy news,” Ebony said. All of this happened during her twin siblings’ birthday party, so she said she “was just, like, hugging everybody at my house.”

She described the beat she created as “dark,” and her overall style as “hard – knocking drums, and cutting samples using different filters and stuff.”

Ian Stanger, a representative at her management company Black Box, said that from what he’s heard, Jay-Z had no idea of Ebony’s age when he selected her beat for the track. “What she’s doing is world-class,” he said. “Not world-class for a 16-year-old, but just straight-up world-class.”

She’s yet to meet Jay-Z, but said that she’d heard that the rapper is interested in meeting her soon.

In the future, she said, she’d like to continue producing music, and eventually one day start her own label.

She’s started learning how to play the piano to make her beats “sound more full,” and said she’d like to study studio engineering or audio engineering one day.

But first, she’ll have to finish high school – something her mom is strict about.

“If I don’t pass a class, she takes my whole studio away,” Ebony said.

Source: www.thisis50.com

20 Tips On Mixing

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The vocals sound great, the drums are really kicking and the guitars are exceptional, but put it all together and what have you got? A mess! Sound familiar? Until you’ve gained plenty of experience in mixing music, the process can seem very frustrating. There are probably as many correct ways to tackle a mix as there are successful engineers and producers. Even so, I’ve taken 20 tips that I’ve found to be helpful over the years and presented them below in the form of a checklist. These are not immutable rules, just general guidelines that can be broken any time you feel you can get away with it. Have fun!

  1. Put the mixer into neutral (EQ flat, aux sends down, routing to Left/Right only and so on), before you start work and pull down the faders on any channels not in use. Make sure all unused aux sends are set to zero and that unused mixer channels are unrouted as well as muted, as this will further reduce the level of background noise. If you don’t do this, you may find effects on tracks that don’t need effects, or unwanted tracks creeping into a bounce due to a routing button being left down. You should also have a track sheet for your recording from which you can label the mixer channels. The time-honoured way to do this is to use masking tape and felt pen, so that you can peel the whole lot off when the job is finished.
  2. Optimise the gain settings not only for the multitrack returns, but also for all effects sends and returns and for your external effect units. Also ensure that your master recorder is being driven as hard as possible, without overloading on signal peaks. These simple measures can significantly improve the clarity of your mix. If your recording is going to be digitally edited, leave any fade-outs until the edit stage, and don’t try to chop off the noise that precedes or follows the mix — you may need this when setting up a digital denoiser that requires a bare noise ‘fingerprint’ for calibration purposes.
  3. Subgroup logical sections of your mix, such as the drum kit or the backing vocals, so that you can control the overall level of the subgrouped elements from a single fader or stereo pair of faders. This allows you to control the mix using fewer faders, and fewer fingers! Be aware that any channels subgrouped this way must also have their effects routed to the same groups(s), otherwise the effects level won’t change as you adjust the group fader.
  4. Where level adjustments need to be made, mark the fader settings with a chinagraph wax pencil and, if necessary, take note of the tape counter or timecode locations at which the level changes occur. This way you can solicit help from other musicians in the studio if the mix gets too busy. If you’re lucky and are using mix automation, listen to the whole mix through without watching the levels, so that you can concentrate on the balance of the instruments.
  5. Don’t assume that your ears always tell you the truth. Rest them before mixing and constantly refer to commercial recordings played over your monitor system, so that you have some form of reference to aim for. This is particularly important if you use harmonic enhancers, as your ears can grow used to the effects of over-enhancement very quickly.
  6. Don’t overdo the effects, especially reverb, as this can clutter your recording and take away the contrast that is needed to give your mix punch. As a rule, the drier the sound, the more up-front it will sound, while heavily reverbed sounds tend to move into the background. If you need strong reverb on lead vocals, try to add some pre-delay to the reverb effect and adjust both the vocal level and reverb level so that the vocal sits comfortably over the backing.
  7. Don’t pan bass sounds such as kick drums or bass instruments to the sides of the stereo soundstage, as these high energy sounds need to be shared equally between the two stereo speakers for best results. As a rule, very bassy sounds contain little or no directional information anyway, although bass sounds that also contain a lot of harmonics can sound more directional.
  8. Leave any final EQ and effect adjustments until the full mix is playing. If you work on any single instrument in isolation, it’s likely to sound different when everything else is added. If you can avoid using any heavy EQ, the result is more likely to sound more natural.
  9. Try not to have too many instruments competing for the same part of the audio spectrum. The mid-range is particularly vulnerable, so try to choose the best sounds at source. You can improve the separation when mixing by using EQ to narrow the spectrum of the sound you’re working with. Try rolling off some low end and occasionally taking out any excessive top end. This is sometimes known as spectral mixing, where each sound or instrument is given its own space in the audio spectrum. A good example of this is the acoustic guitar which, in a rock mix, can muddle the low mid. If you roll off the low end, you still get plenty of definition, but the mix will seem far cleaner. Sidechain filters on noise gates (set to Key Listen mode) are often very good tools for trimming the high and low ends of sounds without unduly changing the section you want to keep.
  10. Don’t over EQ sounds as they’re likely to sound unnatural, especially when boosting. As a rule, good external equalisers will sound better than your console channel EQ when you’re trying to make significant tonal changes. If you can confine your EQ to gentle shelving cut or boost rather than using heavy sweep mid, you’re less likely to end up with nasal, harsh or phasey sounds.
  11. If possible, fix problems by using EQ cut rather than boost. The human hearing system is less sensitive to EQ cut than it is to boost. This is especially true if you are using a low-cost equaliser or the EQ in your desk.
  12. Compress the vocals to make them sit nicely in the mix. Few vocalists can sing at a sufficiently even level to be mixed successfully without compression. Soft-knee compressors tend to be the least obtrusive, but if you want the compression to add warmth and excitement to your sound, try an opto-compressor or a hard-knee model with a higher ratio setting than you’d normally use. Be aware that compression raises the background noise (for every 1dB of gain reduction, the background noise in quiet passages will come up by 1dB), and heavy compression can also exaggerate vocal sibilance.
  13. From time to time, check your mix balance by listening from outside the studio/bedroom door. This tends to show up level imbalances more clearly than when listening from directly in front of the monitors. Nobody is quite sure why, but it works.
  14. Don’t monitor too loudly. It may make the music seem more exciting (initially), but the end user is unlikely to listen at the same high level. High monitoring levels also tend temporarily to shift your hearing perspective and can lead to permanent hearing damage. It’s fine to check the mix loudly for short periods, but most of the time, it’s useful to try and mix at the level you think the music will eventually be played. (Forget I said this if you’re mixing dance music for nightclubs!)
  15. Check your mixes on headphones as well as speakers. Headphones show up small distortions and clicks that you may never hear over loudspeakers. However, don’t rely solely on headphones for mixing, for they represent the stereo image differently to loudspeakers and are notoriously unpredictable at low frequencies.
  16. Don’t vary the level of the drums and bass unnecessarily during a mix, as the rhythm section is traditionally the constant backdrop against which other sounds move. Natural dynamics within rhythm instrument parts is OK, but don’t keep moving the faders on these sounds.
  17. In a busy mix, try ‘ducking’ mid-range instruments such as overdrive guitars and synth pads under the control of the vocals, so that whenever the vocals are present, the conflicting sounds fall in level by two or three dBs. Just a little ducking can significantly improve the clarity of a mix. Use a fairly fast attack time for the ducker (which may be either a compressor or a noise gate that has ducking facilities), and set the release time by ear. Shorter release times will cause more obvious gain-pumping, but in rock mixes, this can add welcome energy and excitement.
  18. If you are recording a primarily MIDI-based track, try not to look at your sequencer display while mixing; the visual stimulus interferes with your ability to make subjective judgements based only on the sound. If necessary, close your eyes. Watching your sequencer progress through the arrange page can also give you a false impression of how well the arrangement is working, which is why some composers prefer hardware sequencers.
  19. If a close-miked sound seems unnaturally lifeless, but you don’t want to add any obvious reverb, try an ambience or early reflection setting to induce a sense of space. The shorter the reverb time, the easier it is to move the treated sound to the front of your mix.
  20. Listen to your finished mix again the day after you’ve finished it, as your perception is likely to change after resting your ears overnight. Also check the master recording on as many different sound systems as you can, to ensure it sounds fine on all of them. Even then, save all your mix information and track sheets, including effects settings, as you never know when you might want to try to improve on the ‘final mix’!

 

Source: Sound on Sound

How To Use Recording Effects Effectively

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From setting up mics to laying in effects, some simple strategies for crafting a sound to fit the direction of the song

Now that you’ve compiled your latest round of originals, how are you going to present the new work to an increasingly judgmental listening public? As we’ve frequently discussed within these pages, the art of creative engineering is nearly as important as the song craft itself. Here are a handful of proven methods for creating a sonic landscape to match the feel of your new material.

Processing Choices

Naturally the easiest way to gussy up any recording is to judiciously drop in a few basic effects here and there. A splash of reverb adds instant dimension to an otherwise lifeless lead vocal or bare-bones instrumental overlay; some slapback delay or repeat echo can produce the same result, while providing a bit of rhythmic feel as well. To avoid a hyper-wet sound when using reverb, boost the level of the pre-delay on your effect settings, which will increase the space between the dry and “colored” signals (you can also pan the pre-delayed signal so that the sound of the reverb “jumps” across the stereo spectrum).

A compressor-limiter can also be a potent weapon. At a moderate setting the compressor levels, rather than effects, the signal (hence the “limiter” designation); raising the compressor’s “attack” while decreasing the “release” and “threshold” settings produces a more aggressive sound, suitable for lead vocal, acoustic guitar, drums, and other parts. Because the compressor responds differently depending on the volume of the source, experimentation is key; settings that you’ve used on a snare-drum mic, for instance, may be totally inappropriate when it comes time to record a vocal part.

When processing tracks, avoid overdoing it. Excessive use of delay or reverb can easily cause a recording to lose its focus; though a compressed mix might sound awesome in your basement, if radio play is your goal, bear in mind that the added broadcast compression will likely squash your pre-squished track into oblivion.

Equalization can be used as an effect as well. Radically raising the mid-range while simultaneously rolling off the bass and treble can result in a nice strident piano sound (especially when combined with a bit of compression), and may also be used for lead and/or background vocals as well.

Mic Manipulation

Of course there are more organic ways of achieving a sound to match the song—including how you use your microphone set-up. When recording an electric guitar or other amplified instrument, for example, standard operating procedure calls for a single microphone placed a few inches from the amp’s grille cloth. If your goal is to create a more ambient, live vibe, however, try situating a second microphone 5-10 feet away from the source in order to capture the natural room sound (as well as some live leakage from nearby instruments). When mixing, place the two tracks at opposing ends of the stereo spectrum.

Mic placement—and mic selection—is also a key element when cutting vocals. If it’s a more “intimate” sound you’re after, condenser mics can’t be beat—the larger diaphragms respond particularly well to singers situated just a few inches from the windscreen, resulting in a richer tone (known as the “proximity effect”). Not that the close-mic approach works on everybody—voluminous vocalists, or those who have a hard time standing still, can be particularly problematic. Placing a limiter in the signal path can help reduce sudden volume spikes when attempting to close-mike a loud, antsy singer; if recording with live instrumentation, be sure that the mic is in cardioid position, with the “inactive” side facing the players in the room.

If on the other hand the music suggests something a little less direct—and particularly if you have a good-sounding room—a more ambient vocal-miking approach might be preferable. Switch the mic pattern from cardioid to omni, then suspend the mic on a boom stand at least a foot in front from the singer, pointed directly down toward the vocalist’s forehead.

Using Effects: Now—or Later?

Anyone who’s ever listened to session outtakes from the early multitrack days has likely detected the presence of echo or delay during the between-take studio chatter. Back when tracks were fewer, engineers frequently applied effects during the actual recording, rather than adding it afterward, in part to save time (and track space). But it wasn’t just about efficiency—many studio veterans firmly believed that “printing” the effect live often had a dramatic impact on the overall sound, as well as the performance itself. Legend has it that John Lennon loved having tape echo fed directly into his headphones during the Beatles’ recording sessions, which allowed him to use the delay as a rhythmic effect (as heard on tracks like “A Day in the Life” and others).

The late Chuck Britz, who served as recording engineer for the Beach Boys and many others, recalled that studio effects such as echo chamber and tape delay typically worked best when added live: “Because when you could hear it all right at the moment, you knew exactly what you had. And if you didn’t like the way it sounded, you could just change it on the spot.”

Though it might involve a bit of courage, next time around try using reverb, delay or other processing during the actual take, thereby allowing the vocalist (or other performer) to respond to the effect right then and there. If recording with the effect seems too risky, as a compromise you could simply send the effect to the singer’s headphones (using the monitor patch), rather than actually “printing” it to the recording.

Bear in mind, however, that it never hurts to take a few chances. “The whole point of recording is to trust your ears,” said engineer Britz. “If you try something different and it doesn’t work, you still haven’t lost anything. So many times people would come up to me and say, ‘You know, Chuck, you really can’t do that,’ and my response would always be, ‘Who cares? It sounds good…therefore, I’m doing it!’”

 

Source: BMI

 

Happy J Dilla Month: Celebrating the Life Of The Legendary J Dilla

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As you know by now February is the time of the month for hip hop heads around the world to commemorate the life of the legendary Detroit Producer/ MC James Dewitt Yancey better known as Jay Dee aka J Dilla. J Dilla has touched many of lives thoughout the hip hop community, unfortunately we lost Dilla in 2006, due to complications from lupus. As we show love and celebrate on his born date, February 7th, let us reflect on some memories and gems J Dilla  provided us with as well as what other’s have dedicated to our fallen comrade. Continue reading